
About Squad: Operation First Light
Squad: Operation First Light is an upcoming tactical multiplayer FPS developed by Offworld Industries in Unreal Engine.
As the Senior UI/UX Designer, I help shape player-facing experiences across menus, HUD, loadout, progression, onboarding, and multiplayer systems.
Responsibilities
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Own UX from early flows and wireframes through high-fidelity design, implementation support, and polish.
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Define consistent UI/UX standards for layout, typography, feedback, responsiveness, and interaction patterns.
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Work closely with designers, engineers, and artists to implement and refine UI in Unreal Engine / UMG.
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Translate complex gameplay systems into clear, intuitive player experiences.
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Support playtests, identify usability issues, and turn feedback into actionable improvements.
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Create documentation and implementation references for cross-discipline teams.
Since the project is still in active development, detailed design process, production assets, and internal documentation cannot be shared publicly.
For more information about the game, please visit the official website https://sigua.qq.com/ (currently available in Chinese).
