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About Squad: Operation First Light

Squad: Operation First Light is an upcoming tactical multiplayer FPS developed by Offworld Industries in Unreal Engine.
 

As the Senior UI/UX Designer, I help shape player-facing experiences across menus, HUD, loadout, progression, onboarding, and multiplayer systems.

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Responsibilities
 

  • Own UX from early flows and wireframes through high-fidelity design, implementation support, and polish.

  • Define consistent UI/UX standards for layout, typography, feedback, responsiveness, and interaction patterns.

  • Work closely with designers, engineers, and artists to implement and refine UI in Unreal Engine / UMG.

  • Translate complex gameplay systems into clear, intuitive player experiences.

  • Support playtests, identify usability issues, and turn feedback into actionable improvements.

  • Create documentation and implementation references for cross-discipline teams.

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Since the project is still in active development, detailed design process, production assets, and internal documentation cannot be shared publicly.​

For more information about the game, please visit the official website https://sigua.qq.com/ (currently available in Chinese).

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